First, let's define what structs and classes are. A struct is a value type, meaning that when you assign a struct to a variable or constant, you are creating a copy of the original struct. On the other hand, a class is a reference type, meaning that when you assign a class to a variable or constant, you are creating a reference to the original class.
One key difference between structs and classes is that structs are immutable, meaning that once you create a struct, you cannot change its properties. Classes, on the other hand, are mutable, meaning that you can change their properties after they are created. This means that if you want to create a data type that can be modified, you would use a class.
Another difference between structs and classes is that structs are value types, whereas classes are reference types. This means that when you pass a struct as an argument to a function, the function will receive a copy of the original struct. With a class, the function will receive a reference to the original class, allowing it to modify the original object.
One final difference between structs and classes is that structs do not have inheritance, whereas classes do. This means that a struct cannot inherit from another struct or class, whereas a class can inherit from another class.
So, when should you use a struct and when should you use a class? Generally speaking, if you want to create a data type that is simple and does not need to be modified, you should use a struct. If you want to create a more complex data type that can be modified and can inherit from other classes, you should use a class.
In conclusion, structs and classes are both important building blocks in the world of Swift programming, but they have some key differences. Structs are immutable value types, whereas classes are mutable reference types. Knowing when to use each of these data types is crucial to creating effective and efficient Swift code.