In Swift, the Memento Design Pattern can be implemented using a Memento class that stores the state of an object, as well as a Caretaker class that manages a stack of Memento objects. The Caretaker class is responsible for creating Memento objects and storing them on the stack, as well as providing methods for undoing and redoing actions.
Here is an example of how the Memento Design Pattern could be implemented in Swift for a simple drawing application:
Here is an example usage of the code: